Mobile devices are rapidly becoming the go-to choice for internet access for consumers.  Reading takes place on a wide range of devices, from a small smartphone to a large computer monitor. A design that works well on one screen size may not be readable on another. The user’s experience with your mobile app is paramount, and should be the outcome of significant thought, design, investment, testing, and refinement. It’s easy to discuss the need for an interface to be simple, usable, and concise. It’s surprisingly difficult to create an interface that fulfills those needs.

As designers, developers, and UX practitioners who strive to achieve business success through designing mobile experiences, we face many design challenges.

  • What is the right interface solution for my project (responsive design, adaptive design, native app, etc.)?
  • How do I choose the right navigation?
  • What is the right layout approach for maximizing the use of the screen real estate?
  • When and how should I use the various patterns/ screen elements available across mobile operating systems?
  • What are the interaction and visual design considerations across device types?
  • What are the best methods for prototyping and usability testing a mobile project?

Creating mobile user experiences that engages user’s forces us to rethink a lot of what we have taken for granted so far with desktop design. It is complicated in part by mobile-specific considerations that go hand in hand with small screens, wide variations in device features, constraints in usage and connectivity, and the hard-to-identify-but-ever-changing mobile context. Read More…